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N U L L is a punishing, fast-paced autorunning glitch platformer that demands perfection and rewards rule-breaking. In a digital world collapsing under the weight of corrupted code, you are a rogue entity navigating a landscape of deadly hazards, phantom spikes, and unstable geometry.
The rules are broken. To survive the abyss, you must bend the laws of physics to your will:
- Phase (Z) through volatile corrupted blocks before they crush you.
- Flip Gravity (X) to walk on ceilings and dodge impossible spike pits.
- Jump (Space) precisely to clear gaps and ride gravity orbs.
Features
- 9 Hand-Crafted Levels: Ranging from basic training to the ultimate test of reflexes.
- Endless Void Mode: A final level where the speed scales infinitely. How long can you survive the glitch?
- Corrupted Mechanics: Navigate through warp tears, phantom spikes, speed anomalies, and blinding static zones.
- Instant Death, Instant Respawn: You will die. A lot. But you will immediately try again.
- Dark Cyber Aesthetic: Intense neon pixel art with CRT scanlines, static effects, and chromatic aberration.
The system is falling apart. Will you escape the static, or be consumed by the void?
| Status | Released |
| Platforms | HTML5 |
| Author | ZeonDev |
| Genre | Platformer |
| Tags | 2D, broken, demo, glitch |
| AI Disclosure | AI Assisted, Graphics |





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